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Troy Baker has teased that Intergalactic: The Heretic Prophet is "testing the bounds" of what Naughty Dog is capable of, telling fans that they are going to have their "minds blown."
The Last of Us actor, who is also featured in the studio's new sci-fi adventure, talked about what the studio is cooking up during an appearance at Ottawa Comiccon in Ontario, Canada, earlier this month. Footage of his panel was captured and shared on YouTube before clips made their way around social media today, but the biggest highlight from the hour-long talk saw Baker teasing Intergalactic: The Heretic Prophet.
"You guys are going to have your minds blown," he said. Covering his mouth and closing his eyes, he added, "You are not ready. You are not ready. It's so good."
Baker noted that, as previously announced, Naughty Dog recently wrapped shooting performance capture for the studio's new IP. Of all of the things to call attention to, though, it's star Tati Gabrielle and her work as main character, Jordan A. Mun.
"I don't know how [writer and director Neil Druckmann] found two amazing actors," he added, referencing Ashley's Johnson's casting as Ellie in The Last of Us. "He found Ashley for Ellie, and he found Tati for Jordan. It's like, what? How do you do that?
"She is the spiritual successor. There is so much about Jordan and that game of Intergalactic that feels like… man, I feel all of it. I feel Uncharted, I feel The Last of Us, I feel something new. They are testing the bounds of what that studio is capable of. Everything that I've seen, they are delivering, and it's going to be incredible."
We know precious little about Intergalactic: The Heretic Prophet since Naughty Dog first revealed it at The Game Awards 2024. Druckmann called the new game "incredible" in 2025, and later that same year, he joked that he's been "bootcamp-ing" Gabrielle on the hate the studio's received regarding The Last of Us Part 2. He also said he was stepping away from HBO's The Last of Us show to pour his focus into the project's development.
Despite calling it the "most ambitious game" the team has made to date, the only actual look at it we've seen arrived in that first reveal trailer. Despite there being no firm release date, as Naughty Dog no-shows State of Plays and goes on seven years without a new game release, there are at least a few reasons to suspect we'll learn more in the somewhat near future.
We knew Intergalactic: The Heretic Prophet would miss 2026, but there have been rumors that the PlayStation developer is shooting for a 2027 launch. Wrapping up work on performance capture just last month means that progress is moving steadily ahead, too. The Last of Us Part 2 reached a similar milestone one year before its 2020 launch in 2019, so if the team is following that same trajectory, there is at least hope we'll learn more in the months ahead.
Unfortunately, Intergalactic: The Heretic Prophet has no official launch schedule in place for now. In the meantime, The Last of Us Day 2026 has given fans a little something to chew on while they await the series' return. The series' future is something Baker touched on during his convention appearance, too.
"We'll see," he said, crossing his fingers.


Milan Records has released a five-track EP of new original music from The Witcher 3: Wild Hunt's upcoming Songs of the Past expansion. Titled The Witcher 3: Wild Hunt – Songs of the Past (Original Soundtrack Gamescom 2026 EP), the first taste of the DLC's soundtrack includes compositions from Magda Urbanska, Marcin Pryzbylowicz, and Daniel Elms.
"I’ve worked with classical music for most of my life," Urbanska said. "But folk requires a completely different sensibility — it has its own tone and form, while also offering enormous creative freedom. But our roots, our Slavic heritage, are something more than that — something that runs deep within us, something that grows out of who we are. I hope we’ve managed to preserve The Witcher DNA in these pieces."
Publisher Milan Records describes the new music as such: "Created to accompany Geralt of Rivia's return to the Path, the soundtrack expands upon the rich musical identity that has made The Witcher franchise a global phenomenon. Blending evocative orchestral writing with traditional folk influences, powerful vocal performances, and regional instrumentation inspired by the world's diverse cultures, the score captures both the intimacy and grandeur of a new chapter in Geralt's story." Here's the tracklist of the EP, which you can hear now everywhere:
Return to the Path – Magda UrbańskaAwoken – Magda UrbańskaInto Darkness – Daniel Elms What’s Done – Marcin PrzybyłowiczBelleteyn Night – Magda UrbańskaSongs of the Past was a nearly unprecedented announcement earlier this year (though it had been rumored): a new expansion for a game that will be 12 years old by the time Songs of the Past ships next year, and the first expansion in over a decade. The Witcher 3: Wild Hunt was named IGN's Game of the Year in 2015.


Naughty Dog has revealed that it's celebrating The Last of Us Day 2026 with Ghost of Yotei content, player avatars on PlayStation and Steam, and an hour-long ambience video as fans continue begging for any updates on The Last of Us Part 3.
It's… probably not what you or anyone else was expecting to see when the Sony studio teased plans for its annual holiday over the weekend. Instead of confirmation for The Last of Us Part 3 (or even yet, another remaster of an existing title), Naughty Dog instead revealed a collection of smaller surprises to keep fans tied over.
The headline is no doubt an armor set that's coming to Sucker Punch Productions' Ghost of Yotei. Available starting October 1, players will be able to hop into the sequel's Most Wanted mode while sporting Clicker-inspired armor. After it's unlocked, players will be able to use it in the base game, as well as its new Echoes of Sekigahara DLC. You can see a first look at The Last of Us armor below.
So, what else is there for The Last of Us Day 2026? Naughty Dog also announced a partnership with collectible company Youtooz for a Bloody Clicker figure. In addition to the previously revealed Welcome Hub background wallpaper for PS5, PlayStation users can enjoy four new themed avatars, with even more available on PC via Steam.
Also starting October 1 at 10 AM PDT / 1 PM EDT is a new Steam and Epic Games Store sale, which will discount The Last of Us Part 1 by 50% and The Last of Us Part 2 by 33%. There's also a new hour-long subway ambiance video for those who miss living in the series' Cordyceps-infested world. Does any of this come with a tease for The Last of Us Part 3? Well, no. Not at all.
It's been more than six years since Naughty Dog released The Last of Us Part 2, the series' latest entry. While the time between has seen the launch of important installments in the groundbreaking post-apocalyptic franchise, including the launch of two seasons for its live-action HBO adaptation, it's also brought disappointment for fans.
Perhaps the biggest blow to those hoping to hear more about where the franchise is heading was the cancellation of the long-in-development multiplayer spinoff, which many referred to as The Last of Us Online. Sony officially pulled the plug in December 2023, with Naughty Dog team promising it would focus solely on single-player games going forward.
As The Last of Us Part 3 remains absent and without any official confirmation that it's even in development, the studio is still very much in the weeds of its next new IP, Intergalactic: The Heretic Prophet. Initial footage for the project seemed promising when it was shown off in 2024, but two years later, we still know little about it, too.
In addition to all of today's aforementioned goodies and a No Return charity stream for AbleGamers, the studio also announced it has established dedicated The Last of Us social media pages across Instagram, Facebook, and X/Twitter. Still, fans spent the days leading up to The Last of Us Day hoping the holiday would come with any news about the future of the series. Some hoped it might come with confirmation that The Last of Us Part 3 was in the works at all, but for now, at least, it seems fans will have to wait.
The future of The Last of Us continues to be a mystery as Naughty Dog celebrates The Last of Us Day 2026. In the meantime, you can see why some fans think a tease from Neil Druckmann suggests a third game will happen eventually. You can also read up on the multiplayer mod canceled at Sony's request earlier this month, and the new cast members that joined the show's third season.


Rumors of an LA Noire 2 have been floating around the internet lately, but is there actually any truth to them?
Over the weekend, eagle-eyed fans dug up an old GTA 6 leak from 2023. The leak originated on 4Chan and revealed a bunch of details that have actually since been confirmed. Perhaps one of the most notable bits is that Rockstar once planned to have four protagonists in GTA 6, but eventually settled on two, which was recently confirmed by Rockstar North co-studio head Rob Nelson. However, it is worth noting that this tidbit was also buried in a report from Axios a year prior to the 4Chan leak, as well.
The post went on to reveal details about the game's relationship mechanic, which has also since been confirmed, and teased some spoilers that have been loosely corroborated in other legitimate leaks in recent years. However, the reason people are digging this post back up is because it claims that Rockstar's next game is a sequel to LA Noire, set to release in 2030.
The game would be set in San Francisco and center around the Zodiac Killer, who terrorized the city in the '70s. If there ever were to be an LA Noire followup, this would be the most ideal story to tackle, given that it's rich with unique crimes, people, and has a great setting. So... is any of this real? Let's look at all of the evidence.
For starters, LA Noire was developed by the studio Team Bondi, led by a man named Brendan McNamara. Rockstar published the crime game and lent some developers to assist on the project. Unfortunately, Team Bondi dissolved shortly after LA Noire's release. Not long after, McNamara founded a new studio to make a successor known as The Whore of the Orient (which we reported new details on earlier this summer) without the help of Rockstar.
The game was scrapped due to funding issues and McNamara founded yet another studio known as Video Games Deluxe, which helped port LA Noire to VR devices. The studio was acquired by Rockstar in 2025 and renamed to Rockstar Australia, leading many to wonder what they're up to, exactly.
Presumably, they're helping with GTA 6, but a lot of the studio is comprised of ex-LA Noire creatives, including McNamara, who is a renowned storyteller. It seems hard to imagine that a creative like him would be relegated to leading a support studio, so it seems feasible that there could be plans for more games with him at the helm.
Rockstar has also shown an interest in the IP multiple times over the years. LA Noire was the second Rockstar game behind GTA 5 to be ported over to Xbox One and PS4, which raised eyebrows, given fans were more interested in titles like Bully, Red Dead Redemption, or even GTA 4. A condensed version of the game was also ported to VR around the same time, which was an unusual level of investment for Rockstar.
More recently, Take-Two Interactive CEO Strauss Zelnick was asked about the possibility of LA Noire returning. He noted that the door is open for Rockstar to revisit the game, so long as there's a team that's passionate about it.
“Broadly, we’re looking at doing something in the future with all of our intellectual property,” he said in April 2026. “There’s nothing to announce on LA Noire specifically, and if there were, it would be Rockstar announcing it, not me. But in any case, with regard to our legacy IP, the teams are always looking at what we have and we’re always thinking about it. The question is, at any given time, do we have a team that’s passionate about working on that?”
Whether McNamara is invested in another period crime drama remains to be seen, but his team would likely be the ones most gung-ho about going back to LA Noire. In 2012, Rockstar also teased that an LA Noire sequel wasn't off the table, as it was pleased with how the game performed, and Take-Two even noted its importance as a "franchise" moving forward.
"Don't count out the possibility of a new game in the LA Noire franchise in the future," said Rockstar during a fan Q&A. "We simply have not decided anything. We're all very pleased with how that game turned out and are considering what the future may hold for LA Noire as a series. We don't always rush to make sequels, but that does not mean we won't get to them eventually – see Max [Payne] and Red Dead for evidence of that – we have so many games we want to make and the issue is always one of bandwidth and timing."
Either way, it's an exciting prospect to consider, but there are a lot of questions over what direction Rockstar will take post-GTA 6. The game is expected to be the biggest entertainment launch in history, and the studio will likely support the hell out of it with updates over time, especially when its online mode launches in the future.
Will that be all-consuming, eliminating any chance of "smaller" games like an LA Noire sequel, or will the financial success afford Rockstar the opportunity to make more interesting artistic plays? We'll just have to wait and see, but Rockstar is already set to publish a pair of Max Payne remakes, developed by Remedy, so there are opportunities outside of heavily monetized online games.


The Witcher 3 Remastered comes out tomorrow with a whole host of improvements that yet again bring it into the current generation. But it seems like if you want to max the game out with path tracing, you're going to need an absolute beast of a gaming PC.
CD Projekt Red updated The Witcher 3 system requirements ahead of tomorrow's update, and while it is still reasonable on the low end, if you want to enable path tracing at 4K, you're going to need an Nvidia GeForce RTX 5080, which is going for about $1,650 on the low end right now. Even with that beefy graphics card, the system requirements suggest that you'll need both DLSS upscaling and frame generation to hit 60 fps, which means Nvidia's penultimate GPU still struggles with the 11-year-old game.
So, I of course plugged in an RTX 5080 to see how the game runs with path tracing in a lap around Novigrad, and it isn't great. At 4K with everything enabled, including path tracing and hairworks, with DLSS upscaling set to 'Performance,' the Nvidia 5080 gets an average of 30 fps. That goes up to 59 fps with frame generation, but at that low of a base frame rate, there are some very noticeable artifacts, particularly in the ground textures.
To be fair, hairworks has been nuking frame rates in The Witcher 3 since it first launched back in the day. You can (and probably should) disable hairworks to get much better performance, but even then, the 5080 can't hit 60 fps without frame gen. With hairworks disabled and path tracing enabled at 4K with DLSS set to performance, the game manages a 44 fps average, which jumps to 80 fps when frame generation is enabled.
The best way to get good performance out of The Witcher 3 Remastered right now, short of buying an RTX 5090, is to disable path tracing entirely. When you do that on the RTX 5080, the frame rate jumps to 55 fps, which is more reasonable, especially considering that all of this testing was done in Novigrad, which has been notorious for performance issues since 2015. Keep in mind that even with path tracing disabled, there are a ton of other ray tracing effects that you can disable to further improve your performance.
Luckily, the new system requirements suggest that the game will scale down well to lower hardware. It'll just be a question of which settings you are willing to disable to get good performance from this massive game. Still, it does sting to play an 11-year-old game with one of the most expensive graphics cards on the market and not be able to max everything out at a good frame rate.
We've got plenty more on The Witcher 3 Remastered, including a roundup of all the improvements, and the global release times. The Witcher 3: Wild Hunt - Remastered is available as a free update on PC, PS5, Xbox Series X|S, and Nintendo Switch 2 from September 29. To ease you into Geralt’s life on the road, check out the things The Witcher 3 doesn’t tell you, plus IGN’s The Witcher 3 walkthrough and The Witcher 3 endings guide, which outlines all of the major quests and choices in the base game and expansions (now bundled in with the Remastered edition). When you’re ready for the tough choices, check out our The Witcher 3 sex and romance guide to see who Geralt can smooch and all the opportunities to do so. And to make Geralt as strong a monster hunter as possible, check out all the Witcher gear locations, Places of Power locations, and even Gwent card locations.

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.




