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Call of Duty: Modern Warfare 4 Preload and Global Release Times Confirmed for Campaign, DMZ, and the Full Game

Activision has confirmed the global release times and preload details for Call of Duty: Modern Warfare 4, which launches in various parts over the coming weeks.

Modern Warfare 4 (full game including Multiplayer) officially launches on October 23 across all platforms, but you’ll be able to play the campaign a week before that with Early Access, which kicks off on October 16. DMZ, Modern Warfare 4's extraction mode, is available from October 20.

Whether you’re playing Modern Warfare 4 on PC, PS5, Xbox Series consoles, or Nintendo Switch 2, this post will cover everything you need to know about getting those boots on the ground: release times, preload details, Early Access launch, and more.

Call of Duty: Modern Warfare 4 global release times:

As I said above, Modern Warfare 4 officially comes out on October 23, but what time you’ll get access depends on whether you have Early Access and what platform you plan to play on.

Modern Warfare 4 players on PC will be able to jump on at midnight local time on the morning of October 23. Wherever you’re based, the game will unlock at midnight. If it doesn’t trigger straight away, fully close and exit Steam — a relaunch should trigger it.

Los Angeles: 12am PDTMexico City: 12am CSTBogota: 12am COTNew York: 12am EDTBrasilia: 12am BRTAccra: 12am GMTLondon: 12am BSTWarsaw: 12am CESTCape Town: 12am SASTKyiv: 12am EESTBeijing: 12am CSTSeoul: 12am KSTTokyo: 12am JSTMelbourne: 12am AESTAuckland: 12am NZDTWhen does Call of Duty: Modern Warfare 4 Campaign Early Access start?

Campaign Early Access for Modern Warfare 4 begins on October 16, 2026, for players who digitally preorder the Standard Digital Edition or Vault Edition of the game. For people who bought physical, there’s no Early Access for preorders of the Standard Edition.

When does Call of Duty: Modern Warfare 4 DMZ Access start?

Additionally, players who preordered will get Early Access to DMZ mode, which kicks off on October 20.

Here’s a look at the Modern Warfare 4 editions:

Digital Standard Edition: Campaign Early Access: Yes.Includes full game and digital pre-order bonuses. Can upgrade to the Vault Edition. Price: $69.99.Digital Vault Edition: Campaign Early Access: Yes. Includes full game, both Operator Packs, Signature Weapon Collection, one season of BlackCell and the DMZ Deployment Bonus. Price: $99.99.Physical Standard Edition: Early Access: Not included.Includes full base game. Cannot upgrade to the Vault Edition. Price: $69.99.What are Call of Duty: Modern Warfare 4’s preload date and times?

Preload for Modern Warfare 4 will begin rolling out on October 14 at 9pm PT. Here’s how that looks for other regions:

Los Angeles: 9pm PDTMexico City: 10pm CSTBogota: 11pm COTNew York: 12am EDTBrasilia: 1am BRTAccra: 4am GMTLondon: 5am BSTWarsaw: 6am CESTCape Town: 6am SASTKyiv: 7am EESTBeijing: 12pm CSTSeoul: 1pm KSTTokyo: 1pm JSTMelbourne: 2pm AESTAuckland: 5pm NZDT

During setup, you can choose which content to download, including whether to install Warzone alongside Modern Warfare 4. The new version of Warzone will not be available until the launch of Season 1.

Xbox players should be able to circumvent regional restrictions with the New Zealand trick, where they change their in-game timezone to New Zealand in the settings, tricking their console into letting them pre-install and play early.

How much space will you need for Call of Duty: Modern Warfare 4?

According to the official Modern Warfare 4 system requirements, the game will need 115GB of available SSD space on PC. Console versions may vary — and it’ll depend what content you decide to download — but they’ll likely be somewhat similar.

Modern Warfare 4 minimum PC requirements:

CPU: AMD Ryzen 5 1400 / Intel: Intel Core i5-6600RAM: 8GBGPU: AMD Radeon RX 470 / NVIDIA GeForce GTX 970 / 1060 / Intel Arc A580Video memory: 3GBStorage: SSD with 115GB of available space

Modern Warfare 4 recommended PC requirements (90fps, High Settings):

CPU: AMD Ryzen 5 3600 / Intel Core i7-8700RAM: 16GBGPU: AMD Radeon RX 6600 XT / NVIDIA GeForce RTX 3060 Ti / Intel Arc B580Video memory: 8GBStorage: SSD with 115GB of available space

Ubisoft Cuts 70 Staff From Skull and Bones Dev, Shuts Down Trials Studio RedLynx

The cuts and studio shutdowns continue at Ubisoft, this time with layoffs hitting the developer of Skull and Bones and the closure of Trials maker RedLynx.

GamesIndustry.biz reported that Finnish studio RedLynx will close down, with up to 52 people losing their jobs. Meanwhile, Ubisoft Singapore, developer of pirate game Skull and Bones, will lose 70 staff. In a statement, Ubisoft insisted Ubisoft Singapore “remains an important part of Ubisoft’s global production organization.” GI said 70 staff represented around a fifth of Singapore’s total headcount, which suggests 280 staff are left.

Skull & Bones suffered a notoriously choppy development that stretched out over years. After a series of delays, it eventually launched early 2024 with a $70 price tag that Ubisoft boss Yves Guillemot justified by describing Skull & Bones as a "quadruple-A game." Year 3 Season 2, titled Crimson Waters, launched in August.

RedLynx, meanwhile, was gobbled up by Ubisoft in 2011 having enjoyed enormous success with the likes of Trials 2, Trials HD, and Trials Evolution, games that challenged players to navigate increasingly difficult side-scrolling courses on a bike. But after the launch of Trials Rising in 2019, RedLynx became a Ubisoft support studio.

It’s a sad end for RedLynx, once one of the most high-profile Xbox Live Arcade developers in the business. I have many fond memories of playing Trials HD and Trials Evolution on lunch breaks with colleagues at my previous stomping ground, Eurogamer, where we’d laugh and shout our way to the finish line in local competitive multiplayer. Trials was Infuriating — of course it was, it’s called Trials — but so much fun.

Ubisoft is of course still cutting costs left, right, and center across the business as it reorganizes itself into a leaner operation focused on fewer games. Multiple studios have closed down in recent years, many staff have lost their jobs, and games have been canceled.

Most recently, Natalie Francis was appointed Studio MD of Massive Entertainment, with Thomas Andrén’s becoming General Manager for Ubisoft’s Creative Network. Massive Entertainment, based in Malmö, Sweden, is currently leading the development of The Division 2 and The Division 3, operates development on the Snowdrop game engine, and works on Ubisoft Connect.

Peak Has Been Leaked for PS5 by the ESRB

The beloved co-op adventure game, Peak, has been leaked for PS5 by the ESRB.

Last year, an adorable, cheap co-op game known as Peak blew up on Steam. In the game, players unite with their friends to pass through a wide variety of deadly obstacles in order to climb absurdly tall mountains. They must use the power of friendship and a handful of tools to overcome the odds, often resulting in hilarious deaths, injuries, and hijinks. As of August 2025, Peak has sold over 10 million copies, partially thanks to the fact it only costs $8 and is an easy sell to a group of friends.

It seems like the game will likely only continue to grow its audience, as the ESRB has rated Peak for PS5. Historically, ESRB leaks are incredibly accurate, so it seems like only a matter of time before an official announcement is made. As of right now, it's unclear if Peak will also come to Xbox and Nintendo Switch 2, but it would be surprising if this remained console exclusive to PS5.

Unfortunately for new players, Peak ended its post-launch support earlier this summer. As a result, you probably shouldn't expect the game to receive any significant content after it releases on console. It's also unclear if it will enjoy the same exceptionally low price when it does hit consoles, but it would be surprising if the team behind the game changed it. Following the game's release, the team noted that there's a psychology behind pricing a game that low.

“We had this joke of, like, 'How much is a game really?'" said Peak co-creator Nick Kaman. "In a player’s mind, what does it mean to spend five bucks? Well, that’s five bucks. But six bucks? Well, that’s still five bucks. Four bucks is also kind of five bucks. Three bucks is two bucks. And two bucks is basically free. So we’ve got these tiers: You know, twelve bucks… that’s ten bucks. But thirteen bucks is fifteen bucks. And we found that eight bucks is still five bucks. It doesn’t become ten bucks. Seven ninety nine, that’s five bucks, right? So, eight bucks going to five bucks is the biggest differential we could find in pricing, so we found it very optimal.”

It's unclear when an official announcement might follow, but if there's an ESRB rating, it typically means that the game isn't too far away from a release.

Will You Be Taking Time Off Work or School for GTA 6's Release Next Month?

We are just a little over 30 days away from the release of GTA 6, which begs the question: Will you be taking time off of work or school to play it?

GTA 6 is one of the biggest pop culture events of the decade, if not in all of history, and as a result, it's expected to cause some disruption. In addition to fears that the game's highly-anticipated launch may create instability for ISPs and platform servers, many companies are also expected to have an irregular amount of employees calling out for the day. For months, fans on social media have been claiming they're putting in PTO requests well in advance of November to ensure they can have the game's release weekend available. So, will you be taking November 19 off? Let us know in the poll below, dear reader.

Economists have estimated that there will be a $1 billion loss in productivity during launch week due to people being absent from their jobs. A car tuning company known as Burger Motorsports has even announced that it will be closed on November 19, the day of the game's release, due to an excess of employees requesting that day off. The Australian government has also released some interesting PSAs, informing citizens about their rights when it comes to taking time off around the release of GTA 6.

The U.S. Army even offered soldiers four days of time off for the game's launch if they reenlist. NBA star Steven Adams also joked that the various sports leagues would see a drop in performance due to the release of GTA 6. Of course, Rockstar is ensuring that, regardless of performance, sports fans are hyper-aware of its upcoming game thanks to an unprecdented GTA 6-themed NBA regular season game in Miami and a blitz of advertising at the Hard Rock Stadium where the Miami Dolphins play.

It's likely we will see a slew of other companies joining in on the GTA 6 hype as the game's launch approaches. Rockstar Games is making sure the whole world knows that its highly-anticipated release is nearly here after multiple delays. A plethora of ads have been spotted in and around Miami, New York City, and Paris. Rockstar is also investing a boatload of cash into the game's music, as it has produced an album filled with original music from the likes of Cardi B, Travis Scott, and Keith Richards. The game's radio stations will also be hosted by major musicians like Lana Del Rey, Morgan Wallen, and Bad Bunny, where they will play a variety of mainstream hits.

The 13-year wait for a new GTA game is nearly over as GTA 6 will release on November 19 for Xbox Series X|S and PS5. A PC version is also rumored to release in the first quarter of 2027.

Send in the Clown Gameplay Trailer Focuses On Its Hilarious, One-and-Only Turn-Based RPG Battle | IGN Fan Fest 2026

As part of IGN Fan Fest 2026: Fall Edition, we can reveal a new gameplay trailer for Send in the Clown, the upcoming one-hour comedy RPG where players become history's least-appreciated clown as he tries to save a 12-year-old's birthday from her brat brother.

Co-directors Nick Park and Jacques Mouledoux walk us through the latest look at Send in the Clown, focusing squarely on the game's climactic, one-and-only turn-based RPG battle.

Yes, the team built a whole battle system for just one fight, and all the roads that lead to it are pretty hilarious.

Players will step into the oversized shoes of Pockets as he tries to save Miranda's party from her brother Tad. To do so, he'll need to recruit characters and gather items, which will in turn unlock each character's unique ability.

For example, if he can teach a single dad how to dance, he'll unlock a dance troupe attack. If he helps hype up Miranda's friend Nasser, the team will be able to use the 'Be a Hero' move that protects an ally from damage. Lastly, if you are able to give a mother a break from watching her baby so she can lay be the pool, she will be able to throw said baby at an enemy for ultimate damage.

We also got a tease of other ways you can help turn the tide of the final battle in your favor, including finding Tad's baby photos, finding religion, and waking Nanna. Developer Mad Herons wouldn't reveal what would happen when you find those things, but the reward will surely be useful.

Send in the Clown is set to debut later this year on PC via Steam, and you can check out the demo right now.

For more from IGN Fan Fest 2026: Fall Edition, check out our main guide that explains how to watch, what to expect, and more.

Adam Bankhurst is a writer for IGN. You can follow him on X/Twitter @AdamBankhurst, Instagram, and TikTok, and listen to his show, Talking Disney Magic.

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