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Gaming News Feed

After Asking Very Nicely For a Skin, Madison Beer Joins Fortnite Tomorrow

Madison Beer is the latest music icon to join the world of Fortnite, after previously issuing a public call to Epic Games for her to become a skin.

The Selfish and Make You Mine singer has long been a fan of Epic Games' battle royale, and has helped promote some of its LEGO-focused modes. Now, Beer is pulling up her socks to join the core Fortnite experience, following her callout to be included — made during an episode of the Hot Ones podcast earlier this year.

Beer follows in the footsteps of other pop icons such as Sabrina Carpenter, Ariana Grande, and Olivia Rodrigo, as well as a swathe of other musical artists including Billie Eilish, Lady Gaga, Eminem and Snoop Dogg, all of whom have multiple in-game skins.

This latest addition will see Beer gain two skins, one of which is themed after her 2025 Victoria's Secret Fashion Show appearance, plus a pickaxe, backblings, emotes, a gun skin, microphone instrument, a loading screen and three more in-game tracks: "yes, baby," "bittersweet," and "complexity."

"I would say this is definitely up there with being nominated for a Grammy and playing Madison Square Garden," Beer said in a statement today. "There's things in my life that I am just obsessed with, and that I would die for, and Fortnite is one of them."

Madison Beer lands in the Fortnite shop tomorrow, and will be streaming the game via Twitch on Friday to celebrate her collaboration finally happening. Who will join Fortnite next?

Scrapped GTA 5 Story DLC Might Have Taken the Series Overseas for the First Time in 15 Years

Grand Theft Auto 5's story DLC was seemingly going to take players to Paris, if leaked footage is anything to go by.

Last week, a slew of files and assets from GTA 5 surfaced online. This leak showed off variety of cut content, prompting Rockstar to take action and issue takedowns to creators who were showing it in their videos. One of the most interesting parts of this leak has been seeing all of the scrapped DLC, which includes a Liberty City map expansion.

Fans have also uncovered new information about the game's fabled story DLC, which was formally announced by Rockstar in 2013 with a 2014 release window in mind. Unfortunately, none of it ever saw the light of day, as Red Dead Redemption 2 and GTA Online became higher priorities. One of the DLCs would've followed Trevor assuming the role of a secret agent, tackling dirty jobs for the government and assassinating powerful foes. Much of this was already known, but what fans likely weren't aware that this DLC was also seemingly going to take players to Paris.

In the leaked files, players were able to look at some of the unfinished levels made for this DLC, and one of them includes some kind of luxury apartment that overlooks Paris. The Eiffel Tower can be seen outside of a balcony, though it's just a flat image rather than an explorable 3D environment. It's entirely possible that this apartment would've been the extent of the overseas adventure, potentially being used for a cutscene or maybe some kind of assassination mission.

The only other time Grand Theft Auto has taken players overseas was in GTA: London 1969, which was an expansion for the original game released in 1999. Some fans have hoped to see the series go abroad, but the franchise's former writer and creative director, Dan Houser, suggested that the series wouldn't work as well outside of America.

"I think for a full GTA game, we always decided there was so much Americana inherent in the IP, it would be really hard to make it work in London or anywhere else," said Houser in 2025. "You know, you needed guns, you needed these larger-than-life characters. It just felt like the game was so much about America, possibly from an outsider's perspective. But that was so much about what the thing was that it wouldn't really have worked in the same way elsewhere.”

Trevor actor Steven Ogg has spoken loosely about the scrapped GTA 5 story DLC in the past. He shot some scenes for it, but Rockstar never followed up on the project, and that was the end of it. A former developer estimated that the DLC was about halfway finished when the plug was pulled and was sour about its cancellation.

“It was really really good," said ex-Rockstar Senior Camera Artist Joe Robino. "But when GTA Online came out, it was so much of a cash cow and people were loving it so much that it was hard to make an argument that a standalone DLC would outcompete that. I think looking back now you could probably do both. But that was a business decision they made. I was a little upset about that. That actually was a lot of the reason for me being a little sour at that time. Because I was like yo, WTF guys? This s**t’s awesome. Let’s keep going. Let’s finish this s**t.”

With GTA 6 on the horizon, it seems unlikely we'll ever see this DLC revived, but some of it was salvaged into GTA Online updates like The Doomsday Heist.

Paramount+ Reveals New York Comic Con Lineup: Dexter, Avatar, and Star Trek - Exclusive

New York Comic Con is less than a month away, and now one major streamer’s plans for the event are coming into focus.

IGN can exclusively reveal that fan-favorite series Dexter: Resurrection, Avatar: Seven Havens, and Star Trek: Starfleet Academy will be part of the Paramount+ lineup when New York Comic Con returns October 8-11. At the event, con-goers can catch first looks, cast conversations, and exclusive reveals from all three series.

Dexter: Resurrection Season 2 Panel

Thursday, October 8, 12:30-2:00pm ET

Main Stage

The cast and creative team behind Dexter: Resurrection will be on hand to celebrate the franchise’s landmark 20th anniversary and give an exclusive look at the upcoming second season. The panel will include Michael C. Hall, Uma Thurman, James Remar, Jack Alcott, Bokeem Woodbine and Krysten Ritter, as well as showrunner and executive producer Clyde Phillips and executive producers Scott Reynolds and Marcos Siega. The conversation will be moderated by Josh Horowitz.

Additionally, Paramount+ will be presenting a limited-time (October 9-11) immersive Dexter 20th Anniversary Museum Experience at Chelsea Industrial, which will feature iconic props, immersive recreations, interactive experiences, and photo moments spanning the franchise’s 20-year history.

You can reserve free tickets, with a standby line also available daily. The experience will also host an onsite blood drive with New York Blood Center, with appointments available here.

Avatar: Seven Havens Panel

Friday, October 9, 11:15am-12:15pm ET
Main Stage

Fans of the Four Nations can unite for the ultimate celebration of Avatar: Seven Havens on the day it premieres. Featuring executive producers Michael Dante DiMartino, Bryan Konietzko, Ethan Spaulding, and Sehaj Sethi plus cast members Saheli Khan (“Pavi”), Aishu Devan (“Nisha”), and Major Curda (“Jae”), the panel will be moderated by original voice of Korra, Janet Varney, and will give fans in attendance an exclusive look at the making of the series along with news about what’s next for the Avatar Legends Universe.

Attendees will also be able to put their bending skills to the test at the Paramount+ booth, which will be Avatar Legends-themed and feature photo opportunities and swag, including exclusive footwear in collaboration with Reebok.

Meanwhile, Paramount Games will host a special Avatar Legends: The Fighting Game event at OS: NYC on Friday, October 9. The event will feature Avatar Legends activations, including a Four Nations Food Cart, a high-stakes Avatar Legends: The Fighting Game tournament with special prizes, giveaways and more.

Star Trek Universe Panel

Saturday, October 10, 3:15-4:15pm ET
Empire Stage

The Paramount+ original series Star Trek: Starfleet Academy heads to NYCC for an exclusive sneak peek and conversation about the upcoming second season. Panelists include series star Holly Hunter, plus Sandro Rosta, Bella Shepard, Karim Diané, and Robert Picardo along with co-showrunners and executive producers Alex Kurtzman and Noga Landau.

Additionally, the panel will celebrate Star Trek’s 60th anniversary and feature a special conversation with William Shatner, the legendary actor behind Captain James T. Kirk.

For full coverage of New York Comic Con, be sure to follow IGN for all of the biggest news, announcements, and reveals when the event kicks off October 8.

Bethesda Boss Issues Memo to Staff After Xbox Moves Obsidian Into the Fallout Company

The boss of Bethesda has issued a memo to staff reassuring them that Obsidian Entertainment remains “distinct” despite being absorbed into the company as part of this week’s seismic Xbox studios reorganisation.

This week, Microsoft announced hundreds more layoffs as it gutted Halo Studios and handed the next mainline Halo game, Sea of Thieves developer Rare, and Age of Empires developer World's Edge to Activision. Meanwhile, Obsidian, the Microsoft-owned studio behind the likes of Grounded, The Outer Worlds, and Avowed, was made a part of Bethesda.

Obsidian, perhaps most famous for developing the much-loved Fallout: New Vegas, was confirmed to be working on a Fallout game in the wake of new Xbox boss Asha Sharma’s “reset” of Microsoft’s gaming business, which has seen nearly 2,000 staff cut in a bid for improved financial performance. More staff are set to lose their jobs over the course of the rest of the current financial year.

Bringing Obsidian into the Bethesda fold makes sense given it’s working on Fallout, but some had worried the move signalled an eventual relegation to Fallout support studio status. But in a memo to staff viewed by IGN, Bethesda boss Jill Braff insisted Obsidian would retain its leadership and identity, while confirming Bethesda Game Studios would “continue to lead the Fallout franchise.”

Here’s the memo in full:

Hi everyone,

Following the note from Matt, I wanted to share more on today’s news and what it means for our collective teams.

I’ve had the opportunity to get to know Feargus Urquhart and his team over the past six years, and I have great respect for what they’ve built. Obsidian has extraordinary creative talent, deep expertise, and a long history of creating memorable games and experiences. I’m looking forward to working more closely with them.

Today’s announcement is primarily a change in reporting structure. The creative identity and strengths that make Obsidian distinct will remain at the core of their studio and work.

Feargus and the Obsidian leadership team will continue to lead Obsidian, with the studio reporting to me. Bethesda Game Studios will continue to lead the Fallout franchise. Together, the teams will build on their longstanding relationship and the early work already underway on a new Fallout project, with more to share in the months ahead. This structure supports the franchise-led model we’ve been strengthening while keeping accountability for both the studio and the franchise clear.

I also recognize that employees across our studios, publishing, and business teams will have questions about what this means for our current priorities, roadmap, and responsibilities. To be clear, we’re not resetting our roadmap or asking teams to change what they’re focused on. We’ll take the time to understand how teams can best support one another, and where closer partnership can benefit our players and fans. We’ll continue communicating as we progress.

I’m looking forward to spending more time with the Obsidian team and building on the strong foundation already in place across our organizations.

Welcome Feargus and team – more soon!

Jill

There is of course a huge amount going on at Bethesda right now, with The Elder Scrolls 6 the focus. Fallout 5 is in pre-production. BGS has also confirmed Fallout 3 and Fallout: New Vegas remasters are in the works. No release windows are known for any of these games, nor Obsidian’s Fallout game.

Meanwhile, BGS has said Starfield "continues," although Bethesda stopped short of confirming a sequel is in the works.

The Xbox “reset” has left Xbox Game Studios a shadow of its former self, with a number of previously owned studios either independent, moved into Activision or Bethesda, or set for closure. Will Gears of War studio The Coalition, which suffered layoffs this week, Clockwork Revolution developer inXile, and Fable and Forza Horizon developer Playground eventually also end up at either Activision or Bethesda?

Some Fans Seem to Think The Witcher 3 Remastered Looks Worse Than the Original in Official Comparison Clip

The Witcher 3 fans have reacted to an official comparison clip featuring a snippet of side-by-side gameplay from the original game and the upcoming remaster, with some saying the new version actually looks worse.

In the clip, you can see Geralt casting Igni on a group of drowners in the swamp, with a side-by-side comparison with the original game and the remaster. And while the new version of the game has much greater detail on Geralt's armor, along with much more defined water, the reflections seem to be divisive.

Choose your cast - wisely. #TheWitcher3Remastered pic.twitter.com/zcgLSvLvDi

— The Witcher (@thewitcher) September 23, 2026

In the original game, you can see some of the fire reflected in the brackish water underneath the drowners, even if it results in an orange-ish blur. That'd be a pretty low bar to clear with the ray tracing on offer in the remaster, but the clip doesn't show any reflection of the fire at all. The fog is also much different in the remaster. In the original, there are defined clouds of fog floating just above the ground, where the remaster takes a more atmospheric approach to the fog in the distance.

A lot of the differences between the two sides of this clip comes down to the remaster using ray tracing, where the original didn't have it. Fans have had mixed reactions to this clip regardless. X / Twitter user LeafusMaximus said "despite literally adding RT to the game you managed to post a pic with worse water reflections, worse fog effects, worse armor textures in some cases (the glove he keeps back towards the camera for example), the new drowner just look wetter, the old ones actually look scaly/mucky." While desugar_64 simply asked: "Are you sure you didn't swap the footage around?"

Luckily, if you don't like the new visual representation, you should be able to roll back to an earlier version of the build as long as you're playing on PC. I'm not sure if that option will exist on consoles, but if you really don't want your current install of The Witcher 3 to get this change, you can turn off automatic updates. If you are planning on upgrading to the remaster though, you will be able to carry over your save data when the game comes out on September 29.

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

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