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Counter-Strike Co-Creator Says Gabe Newell Got So Obsessed With Mongolian Throat Singing at Valve HQ That Staff Started Closing Their Office Doors to Escape the Noise

In an interview with game consultant Indie Game Joe, Counter-Strike co-creator Minh Le revealed a hilarious anecdote about Valve boss Gabe Newell that’s going viral for just how absurd it is.

Le claimed that, at one point during his tenure, Newell became so enamored with the concept of Mongolian throat singing that he couldn’t stop practicing it in Valve’s corporate offices — to the point where his employees started closing their office doors to avoid the noise.

If you’re not familiar with Mongolian throat singing, it’s a vocal technique most popularly associated with the people of Tuvan, a region in Russia located northwest of Mongolia. The Tuvan people call it Khöömei, and it’s achieved by using circular breathing to produce two or more notes simultaneously. It’s a seriously impressive talent that has become popularized over time, and has been utilized in a number of famous films and TV series (like the Sardaukar chant in the first Dune movie, for example).

Apparently, Newell wanted to try it out for himself — but his choice to practice in the workplace wasn’t necessarily conducive to a collaborative work environment.

“At one point, he got into Mongolian throat singing,” Le explained. “In Mongolia, they have these throat singers that sing really interestingly, just using their throats. Gabe watched this documentary on them. He got really fascinated with this concept, and he started to practice that. He was doing it throughout the office. He would just walk around the halls doing this throat-singing thing.

“You would hear him try to sing with his throat as he’s walking down the hall. I remember a lot of the people in the office were kind of annoyed with this, because, you know, it's kind of loud, right? …He would do it daily. People would just start closing their doors. It started to become quite a closed office. It was an interesting time. Thankfully, he didn’t do it for more than — I think it lasted for about five months.”

As pointed out by a commenter on Instagram, Le isn’t the only Valve veteran to have mentioned Gabe’s Mongolian throat singing phase; in the Half-Life 2: 20th Anniversary Documentary, senior developer Charlie Brown mentioned that the office was “normally pretty vibrant and loud,” with staff “riding scooters in the hallway and doing all sorts of stuff,” while Gabe was “Tuvan throat singing.”

Fans can watch the man practicing for themselves in the Dota 2 Mega-Kills Announcement Pack video on YouTube, which shows him warming up a sound booth as part of a skit.

Unsurprisingly, Le’s most recent story has resulted in no end of jokes and memes about Gabe’s Mongolian throat singing phase, with fans joking that he “yearns for the steppe” and affectionately dubbing him “Gabe-is Khan.”

This is the latest amusing news to come from Newell after he purchased a $70.8 million super mansion in June, which came with its own underground tunnel. You know, in case the Headcrabs try to get him or something.

Image Credits: YouTube - Valve

Metroid Prime Remastered for Switch Is on Sale for $27.99

Heads up, Nintendo Switch and Switch 2 owners: Metroid Prime Remastered is on sale for $27.99. The deal only applies to digital copies of the game, and it’s available at a host of retailers (see it at Amazon). It’s part of Nintendo’s Customer Appreciation Sale, which ends Saturday, September 26, so buy it soon if you’re interested.

Metroid Prime Remastered for $27.99

Get it at AmazonGet it at Best BuyGet it at TargetGet it at WalmartGet it at eShop

Metroid Prime Remastered launched in 2023 as an updated version of the 2002 GameCube masterpiece. We gave the remaster a 10/10 in our review, with Sam Claiborn writing, “This updated version goes above and beyond the typical coat-of-paint remaster by adding modern controls along with fabulously improved models and textures – it’s a perfect example of how to both honor a lauded classic and bring it up to code.”

I completely agree with that assessment. Despite loving Super Metroid on SNES and the 2D handheld follow-ups, I never actually played Metroid Prime until this remaster came out – and it quickly became one of my favorite games in the series. Thanks to Nintendo’s upgrades, it feels almost indistinguishable from a modern release. It’s an absolutely killer FPS game that takes everything that makes 2D Metroid games great (the giant bosses, the lonely atmosphere, progress that’s gated until you get an upgrade, etc.) and blows it up into 3D.

It really is one of the best first-person shooters ever made. It’s incredibly fun to play, even in the 2020s. The only real quibble I had with it was the lack of fast travel, which is a choice some game developers still make these days. I also had trouble finding all the Chozo artifacts on my own and ended up using our guide to locate the ones I’d missed before heading to the finale. But overall, this game is an absolute joy from start to finish.

If, like me, you were somewhat disappointed by Metroid Prime 4: Beyond, I’d bet good money you’ll like this one better. If you’re looking forward to Metroid Ravenous, this remaster will help hold you over until it comes out next year.

Those who prefer their games to come on cartridges can save money on tons of physical Switch games as well — just not Metroid Prime Remastered, unfortunately. But plenty of other Metroid games do make the cut.

GTA 6 Fans Are Outraged by $400 Collector's Set and Are Comparing It to Red Dead Redemption 2's Version

GTA 6 fans aren't thrilled about a $400 collector's set that doesn't include the game, and they're even comparing it to previous Rockstar collector's editions.

Rockstar Games just announced a $400 collector's set for GTA 6, which includes a bunch of premium merch, but excludes an actual copy of the game. Naturally, this has caused a bit of a ruckus online, with fans believing it lacks enough value to justify the cost. It has also drawn comparisons to other Rockstar collector's editions, including the one for GTA 5 and a similar collector's set for Red Dead Redemption 2.

The GTA 6 set includes a variety of big-ticket items that likely drove up the overall price, including a pair of Oakley sunglasses. Oakley's sunglasses often cost anywhere between $150–$200, so a custom pair likely resulted in a higher price tag for this collection. With that said, it is by far the most expensive Rockstar collector's edition to exist, and even diehard fans aren't willing to open their wallets.

"I hate to say it, but I think I’m gonna pass on the collector’s edition," said one fan. "$400 is just insane and it doesn’t even come with a steelbook copy of the game. I’d rather save my money and buy some individual merch items that look cool rather than some overpriced sunglasses."

Another fan noted that, a decade ago, GTA 6 would've had a much cheaper, yet still premium special edition that included the game as well as some of these items: "If this was 2016, they’d have an Ultimate Edition for $129.99 that includes the game, the coke mirror, the snuff spoon, the razor keychain and a map, but we live in 2026 SuperHell."

Red Dead Redemption 2 had a similar collector's box without the game that cost $100, which included various trinkets and replicas of in-game items, such as a physical version of the store catalog. Some believe that Rockstar did a far better job with that set, given it had a ton of interesting merchandise without making players break the bank.

"I would’ve actually preferred a GTA 6 Collector’s Box similar to the one for Red Dead Redemption 2," said a fan. "It felt more connected to the game and the price point of around 100 bucks was also WAY MORE reasonable."

Rockstar's western sequel also had two smaller-scale special editions, priced at $79.99 and $99.99, respectively. The former included a special physical map and digital content for the story mode, while the latter included everything in the previous edition as well as a steelbook and special online content. Although GTA 6's $100 Ultimate Edition boasts a ton of extra digital content, it won't entitle you to any kind of steelbook, a disc, or other physical goodies.

One other point of contention with fans is that the $400 collector's set for GTA 6 boasts a special physical version of Leonida's map. Historically, Rockstar has bundled a poster/map with previous GTA and Red Dead games. It's currently unclear if the standard boxed copy of GTA 6 will include a map, but IGN has reached out to Rockstar for clarification. Still, the lack of clarity at the moment hasn't stopped fans from fearing the worst.

"I remember this used to come with the normal physical copy of the game," expressed one concerned fan.

GTA 5 also had a lucrative set of special editions, with a $79.99 version that boasted a steelbook, blueprint map of San Andreas, digital content, and yes, a physical copy of the game. There was also a much larger $150 version which featured all of the content in the previous version, as well as a New Era 9FIFTY snapback hat, a secruity deposit bag with a GTA 5-themed key, and a hefty, premium box to store everything in.

Although GTA 6 won't release on a disc, it will get a physical edition that includes a code in the box. Physical copies will release on November 12, a week before launch, to allow players to pre-load the game. Rockstar is also selling a physical CD and vinyl of GTA 6's album and limited edition DualSense controllers for superfans.

'It's Not Great Content': Ex-Dragon Age Exec Says He'd Now Change or Ditch Several Key Moments From the Series

Former Dragon Age exec Mark Darrah has revealed what he'd change about BioWare's beloved fantasy series, after spending more than 20 years at the studio.

Darrah was a director or executive producer on all of the Dragon Age series, though departed the company back in 2021, years before the final version of Dragon Age: The Veilguard launched. He returned as a consultant on the game in 2023, in time for its final stretch of development.

Now, looking back on the franchise's four main games via a Q&A posted on TikTok, Darrah has reflected on what he would recommend ditching or adding to each title in an ideal world, if he were making the games all over again.

"I would be tempted to cut or dramatically reduce the dream sequence content in the Mage Tower," Darrah began, discussing Dragon Age: Origins' rather lengthy sojourn into the Fade that he admitted felt like "filler." Continuing, he added: "It's not great content, and it was definitely done pretty fast in the end."

Conversely, Darrah said he'd like to add in some extra character options, with another human origin, and potentially the Avvar.

For Dragon Age 2, Darrah said he'd address the game's ending, where players are forced to pick a side between the templars and the mages. Whichever you pick, however, things do not go well for the mage's Orsino, while the templar's leader Meredith is proven correct — and the whole thing feels less like a proper choice at all.

"[I'd change it so] if you side with the mages that you don't fight Orsino," Darrah decided. "Because essentially it makes Meredith right. My feeling is Dragon Age 2 ends with, no what you choose, Meredith is right because the mages lose control."

Moving onto Dragon Age: Inquisition, and there's no surprises here that Darrah would change the game's "crit path" — its route through the core, critical story missions — to flow faster, with less time spent in the dreaded Hinterlands. Darrah also said he'd likely excise one of the game's zones entirely, as Inquisition was unnecessarily lengthy.

"I'd probably cut Hissing Wastes maybe, or one of the big levels," Darrah mused. "It's too big. And the other thing I would change is to dramatically reduce the amount of power you need to go on crit path missions. That's there for not super great reasons, and I think you could cut it by 40-60% and the game would just be paced better.

"Also, to make sure you ship with the thing we added later which tells you to leave the first level and actually go into the game." Here, most players would likely agree.

Finally, Darrah addressed Dragon Age: The Veilguard, and had a succinct answer for what else he would include. "I would add the Keep," he said, referring to BioWare's previous cloud-based repository for players' choices throughout the franchise so far. "I told them to. It wouldn't take... that much. I mean, it would," he admitted. As for what he'd remove from Veilguard, Darrah said he did not have an answer.

What's next for Dragon Age? Very little, it seems. BioWare is now a single-project studio and entirely focused on building the next Mass Effect game, which is still years away.

Call of Duty: Warzone Is Getting a New Toggle That Lets You Turn Off All Those Goofy Skins

Call of Duty: Warzone is getting a new Operator Skin toggle, which means you can finally turn off all those goofy skins.

Activision said that from Season 1 of the upcoming Modern Warfare 4, this new Operator Skin toggle will be available to let players see only Modern Warfare 4 Operators in the game.

When the toggle is on, you see a Modern Warfare 4 Operator in place of any Operator or Operator Skin from another Call of Duty game that's been equipped by another player. This applies to enemies, party members, and squadmates, both in the lobby and during a match, Activision said in a blog post.

Your own equipped Operator won’t change, so you’ll continue to see the Operator you selected, even if it’s from another game. The toggle only impacts your game, not the experience of others, and will be OFF by default.

Operators and Weapons from Modern Warfare 2, Modern Warfare 3, Black Ops 6, and Black Ops 7 will remain available in Warzone starting with Season 1, including the Skins, Blueprints, and Camos you’ve earned and bought for them. “The collection you’ve built remains yours to use, and existing plans for Carry Forward for previous titles are not affected with this update,” Activision said.

“Over the last few years, Call of Duty: Warzone has brought together Operators, weapons, and experiences from across recent Call of Duty titles in one shared experience,” Activision continued. “We know some players enjoy that variety, while others would prefer Call of Duty: Warzone feel more aligned with the world of the latest release, including the upcoming Modern Warfare 4.

This is big news for Call of Duty fans, many of whom had complained about goofy skins particularly in Black Ops 6. With the likes of Beavis and Butt-Head and American Dad hitting Black Ops 6 shortly after weed-obsessed bundles starring Seth Rogen, some fans said they’d had enough of what they called the 'Fortnite-ification' of their beloved Call of Duty, and pleaded with publisher Activision to return to its mil-sim roots. Those complaints sparked a U-turn at Activision for last year's Black Ops 7, amid pressure from rival shooter Battlefield 6 and its commitment to “gritty realism.”

In May, Infinity Ward told fans to "keep the receipts" after promising to remain grounded regarding cosmetics in Modern Warfare 4.

But why not add this toggle in Black Ops 6? In a social media post, Activision insisted the toggle "required new tech that will only be available starting with Season 01."

Back with Warzone, Activision said all weapons from Modern Warfare 2 through Black Ops 7 will continue to be accessible through the Legacy tab in the Loadout menu of Call of Duty: Warzone. While these Weapons remain available to use, Gunsmith functionality and prior Custom Loadouts will not be supported for legacy Weapons or legacy Blueprints. However, these won’t be left as base Weapons without Attachments; instead a five-attachment version of each legacy base Weapon will be available, as well as any Blueprint for a legacy Weapon with their existing Attachment setups.

“Our goal for this chapter of Call of Duty: Warzone is for the weapon meta to feel distinctly rooted in Modern Warfare 4, while preserving access to nostalgic choices that players know and love,” Activision said. “Raven Software will continue to deliver on its commitment to balancing weapons on a biweekly basis, keeping the MW4 weapon lineup fluid and interesting throughout each season.”

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

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