20 Years of Awesome

Mature, Active, Engaged and Organized gaming with friends.
The last guild you will ever need.

  • Recent SG News

    • SG News Team

      3:50 pm By Slayer
      We Need You! Have writing chops? Want to help your fellow gamers with kick ass reviews or game related guides? We need you to sign up Read More »
    • New Website

      2:55 pm By Slayer
      Well folks, it has taken us long enough, but after a couple of YEARS of waiting we finally have a new site, its pretty basic, but Read More »

Gaming News Feed

First Major Cast Member Confirms Appearance in GTA 6, Seemingly Going Off Rockstar's Script

The first major cast member has confirmed his appearance in Grand Theft Auto 6, seemingly going off Rockstar’s tightly controlled marketing script.

Stephen Root, who voices Bill Dauterive and Buck Strickland on the animated series King of the Hill, confirmed his involvement in GTA 6 in an interview with the Associated Press.

“Yeah, you’re gonna see me in it,” he said. “It’s coming out November 19th, is the latest I know of. I think from the first rollout of GTA they were doing maybe almost a year ago they had my character in there. And there are too many people who knew me from King of the Hill and my voice! So I think that secret kind of got divulged then.”

That’s a nod to GTA 6 Trailer 2, which featured a character who sounded so much like Root that fans put two and two together and — now we know — came up with the right answer. We know this character to be Brian Heder, a drug trafficker and apparent boatyard owner seen speaking to Jason about paying rent. “Just go get me my cheques!” he shouts as Jason heads indoors.

We see much more of Heder in the recent GTA 6 Extended Look, where he offers Jason words of advice. We also meet his wife, Lori Heder. Here’s the official blurb from Rockstar’s GTA 6 website:

“Brian's a classic drug runner from the golden age of smuggling in the Keys. Still moving product through his boat yard with his third wife, Lori, Brian's been around long enough to let others do his dirty work.

“Brian’s letting Jason live rent-free at one of his properties — so long as he helps with local shakedowns, and stops by for Lori’s sangria once in a while."

“I’m so happy to be involved with it. It’s an amazing thing to look at,” Root added when asked what it was like working on GTA 6, clearly trying not to give too much away.

Remarkably, Rockstar has yet to confirm any GTA 6 actors, leading fans to try to work out the cast for themselves. We don’t even know who plays Jason and Lucia, the game’s dual protagonists. Perhaps we won’t until the game is out in November and the credits roll.

While you wait to find out, check out IGN’s extensive GTA 6 coverage, including our interview with Rockstar’s Rob Nelson on what to expect.

Make-A-Wish UK Brings Golf With Your Friends to Life For a Chaotic Charity Stream: How to Watch and What to Expect

Following its hugely successful and award-winning Overcooked! Live charity stream in 2025, Make-A-Wish® UK is back with Golf With Your Friends Live! In collaboration with team17, Golf With Your Friends Live takes the chaotic multiplayer mini golf video game and transforms it into an IRL crowd-controlled crazy golf tournament featuring content creators including TwoAngryGamers, CyborgAngel, Nikoheart and WorstPremadeEver. In this real-life version, the audience is in control of how the game plays out with donations unlocking ‘Goodwill Wishes’ or ‘Mischievous Wishes’ that influence the gameplay in real time!

Co-hosted by comedian, presenter, actor and video game voice artist Inel Tomlinson and returning host, actress, cosplayer and lover of all things nerdy AlicesPixels, the real-life tournament is raising money for Make-A-Wish UK. For children living with critical illness, hospital stays, treatment and uncertainty can make their world feel smaller. Make-A-Wish UK restores what can become lost to illness: the chance to choose, the courage to dream beyond diagnosis, and precious time with family.

Right now, there are around 134,000 children in the UK living with critical illness that could make them eligible for a wish. That’s enough to fill over 11,000 Golf With Your Friends games at the same time. And every hour, another child is diagnosed.

Your donation can grant the wishes that give them their childhood back.

If you want to get involved, here’s how to watch, get involved and what to expect!

How to Watch the Make-A-Wish UK Golf With Your Friends Live Stream

Watch the Make-A-Wish UK Golf With Your Friends Live Stream on Sunday, 20th September at 4pm BST / 11am EST / 8am PST on Tiltify here: https://tilt.fyi/LGKA70SRab

But you don’t have to wait until then to get involved! In fact, you can donate right now via the Tiltify page linked above to influence the first round.

What to Expect and How to Take Part

In Golf With Your Friends Live, content creators will be battling it out amongst each other in an attempt to win the tournament and take home the “prestigious” Make-A-Wish Cup ⁠– but it won’t all be holes in one. Viewers watching the stream have the ability to grant advantages, sabotage contestants and alter the rules of the competition, all with the power of donations.

As more donations roll in and milestones are met, gameplay-changing wishes are triggered, so viewers at home can have a hand in creating hilarious and memorable moments throughout the stream.

Such an event is only possible due to the generosity of individuals and companies, including the following: Rob Small (CEO of Miniclip), Mountain Pictures (Film Crew), Arena Media UK (Media Agency), Supernaut Studio (Creative Agency), and Shed Wilson from Boost Comms (Stage Manager), as well as sponsors Xsolla, Guillotine, Breddos and Patty & Bun.

Behind it all is a dedicated team of gaming industry professionals who are volunteering their time to help run the event, they include: Jinesha Ghandi (Volunteer Lead Producer), Veronika Glova (Volunteer Producer), Sally Kevan (TVG Events Games Industry Event Specialist). Lauren Shotten (Event Manager), Emily Britt (Veteran Games Industry PR and Events), Sam Possible (Games Marketing Consultant at Jump Economy) and Paul Bondy (Game Audio Composer at InsideInfo).

Make a difference by watching and donating during the Make-A-Wish UK Golf With Your Friends Live Stream on Sunday, 20th September at 4pm BST / 11am EST / 8am PST here: https://tilt.fyi/LGKA70SRab

Make-A-Wish UK is a registered charity that was established in the UK in 1986 to create life-changing wishes that revive the childhood that critical illness often takes away. The charity receives no Government funding - registered charity numbers: 295672 in England and Wales, SC037479 in Scotland.

Blizzard Insists There Are 'Many Reasons to Keep Playing' Diablo 4 as Fans Debate End of Expansions and Diablo 5 in 2029

Blizzard has insisted Diablo 4 still has “bright support” as the community debates the shock news that no more expansions will be released for the game and with Diablo 5 looming over the horizon.

At BlizzCon 2026 Opening Ceremony, Blizzard announced Diablo 5 for 2029. It’s due out six years after Diablo 4, and promises more classes than any Diablo game has had before. (If you need a catch-up, here's everything announced at BlizzCon 2026 Opening Ceremony.)

But what does all this mean for Diablo 4? In an interview with PC Gamer, Diablo 4 game director Brent Gibson said Blizzard is now focused on releasing seasons for Diablo 4 and “getting to Diablo 5.”

“We feel like we told the Story of Hatred,” he added. “We had a great conclusion with Lord of Hatred with what we have with Mephisto, and we are moving towards telling the Story of Terror." That’s a reference to Diablo 5, which sees Diablo himself ruling over a post-apocalyptic Sanctuary.

Some Diablo 4 players have reacted to the news with anger, particularly the lack of any new expansions. Players are pointing out that former Diablo 4 boss, Rod Fergusson, mentioned “annual expansions” for the action role-playing game back in 2023. That hasn’t happened, with just two released (Vessel of Hatred and Lord of Hatred). Clearly, the early ambition for Diablo 4 has changed. Fergusson left Blizzard and Diablo last year to help get the new Bioshock game out the door at 2K Games.

“Why did they kill this game? I thought Lord of Hatred was well received?” one person asked on the Diablo 4 subreddit. “Guess those promises of supporting D4 for a long long time went out the window,” another said. Some are even calling into question further investment in Diablo 4, in terms of time and money.

“So why the f**k would anyone want to buy anything in D4 anymore?” another player said. “No point in buying battlepass or buying skins or collect. Unless they bring everything over to D5 like POE2, there is no point. What a disappointment.”

“This f***ing blows,” one fan added. “I thought the plan was yearly expansions, not just a 100 year timeskip and slap in the face.”

It’s important to note that others in the Diablo community are countering the backlash by saying Diablo 4 has offered — and continues to offer — plenty of content and that six years before a sequel is a reasonable amount of time.

“I spent $100 on Diablo 4 and only got over a thousand hours of entertainment,” one person joked. “Bliz bad I guess?”

“[Shrugs],” another said. “I'm not bent out of shape over the announcement, just a little surprised. As soon as you announce the next game in the series, that immediately takes the wind out of the sails of the current one. Announcing three years out, they either have a lot of faith in D4 to keep moving copies, or absolutely no faith in it.”

So, what exactly does Blizzard have in store for Diablo 4 over the next three years? At BlizzCon, it announced Season of Hell's Legacy, which starts tomorrow, September 15. Guided by the soul of the much-loved Deckard Cain, players face bosses from across the Diablo franchise, including the echoes of the Prime Evils. Further ahead, the Amazon class is coming to Diablo 4 during the first half of 2027. Just don’t expect any new expansions.

At BlizzCon, IGN spoke with Diablo 5 game director Joe Shely, narrative director Jennifer Helper, and production director Tiffany Wat, who confirmed the sequel is already in full production, but insisted there’s life left in Diablo 4.

“Diablo 4 has bright support,” Shely said. “It's fully supported by the team. We were just announcing earlier today, coming to Diablo 4, the Amazon, the Season of Hell's legacy, Diablo 4 is coming to Switch 2, and there will continue to be ongoing support for Diablo 4. There's many reasons for players to keep playing. And of course, we've been in development for some time on Diablo 5. We're in full production and it's been really an exciting time for us to be able to get to share it with players.”

Wat went on to say Blizzard has dedicated teams for each of its Diablo games, and they all work together on updates. “We have dedicated teams for each of those games because those games are important to us and they're really important for our community,” wat explained. “I think it really gives us a really great opportunity to be able to collaborate together, to talk with one another. Even though we might be distinct teams, we still work together quite closely because ultimately we are making games for the Diablo community. I think it's the best time to be a Diablo fan.”

The question for Blizzard will be whether Diablo 4 seasons and the Amazon class are enough to keep players interested. The sentinent online from core players is that Diablo 4 has, overnight, reduced interest. I've even seen some players question why they should bother fussing over the Geralt skin for the Barbarian class knowing Diablo 5 is coming in three years and cosmetics won't cross over.

The Last of Us Part 2 Multiplayer Mod Cancelled at Sony’s Request

A PvP multiplayer mod for The Last of Us Part 2 on PC is no longer going to be released after the mod maker says it was contacted by Sony Interactive Entertainment and asked not to release the project to the public.

“Hey everyone, as you all know, the TLOU 2 Multiplayer mod that has been in development since January was supposed to [be released] this month,” wrote modder Speclizer via social media. “Unfortunately I recently received a letter on behalf of Sony Interactive Entertainment requesting for the mod not to be released. Extremely sad that this never got to see the light of day but I hope you’ll continue to follow me onto the next project, this time something of my own.”

Speclizer uploaded 25 minutes of gameplay for the mod back in June, with clarification the project began in January 2026 and was expected to be ready by this month. Development on the mod included a payment component via Patreon, which is unlikely to have helped it fly under the radar.

The news may come as a disappointment to firm fans of The Last of Us multiplayer, considering Naughty Dog cancelled its own official multiplayer project set in the world of The Last of Us back in late 2023. The studio said, if it had released the game as planned, it would have needed to put all of its resources into post-launch content for years to come, harming its ability to develop future single-player games. In the aftermath of the cancellation, former Sony Interactive Entertainment executive Shuhei Yoshida noted that he had played The Last of Us Online and thought it was “great.” The Last of Us Online director Vinit Agarwal also maintains former colleagues still message him to say it was “the best multiplayer game they’ve ever played.”

Luke is a Senior Editor on the IGN reviews team. You can track him down on Bluesky @mrlukereilly to ask him things about stuff.

Diablo 5 Director Confirms Game is Already in Full Production

While tons of new updates are coming to Diablo, including a new Netflix series, Diablo 4 Season 15, a Switch 2 port, and more, the biggest reveal for the franchise at BlizzCon 2026 was the announcement of Diablo V, coming in 2029.

IGN sat down exclusively with the team behind the upcoming game, including Game Director Joe Shely, Narrative Director Jennifer Helper, and Production Director Tiffany Wat, who gave us tons of new details about Diablo 5, including how it’s already past early development.

IGN: I know probably nobody has missed the Diablo 5 announcement, but can you guys just kind of give sort of a top-level view of what the game will be?

Joe Shely: Diablo 5 is a world where Sanctuary has fallen and Diablo has won. That means that the world is in an apocalypse. The fate that players have been trying to prevent for many years throughout other Diablo games has happened. Other heroes rose up, tried to stop Diablo, and failed. Diablo sits on the throne of Westmarch and has conquered all of the Western continent.

The Reason Diablo 5 is Set 100 Years After Diablo 4

IGN: Diablo 4 still has some life in it. What are you planning to achieve in Diablo 5 that you don't think that as a whole would've been able to be achievable in Diablo 4?

Shely: Diablo 4 has bright support. It's fully supported by the team. We were just announcing earlier today, coming to Diablo 4, the Amazon, the Season of Hell's legacy, Diablo 4 is coming to Switch 2, and there will continue to be ongoing support for Diablo 4. There's many reasons for players to keep playing. And of course, we've been in development for some time on Diablo 5. We're in full production and it's been really an exciting time for us to be able to get to share it with players.

Jennifer Helper: We’re bringing Diablo back and Diablo should never be an “and another thing” in a Diablo game. We need a full campaign and full story based around Diablo. [With Diablo 5], we've jumped a hundred years ahead to tell that story so that Diablo 4 has lots of space to continue their story and their development while we're doing Diablo 5.

Diablo 5 Will Have “More Classes Than You’ve Ever Seen”

Tiffany Wat: [Diablo 5] is an opportunity for us to really lean into some of the incredible innovations, both on the technology, but also on the gameplay and system side. We are bringing more classes than you’ve ever seen in a Diablo game. We talked about bringing back the procedural world, something that was really popular in prior Diablo games, and we leaned into it in Diablo 4 with our dungeon system. In Diablo 5, we really felt that this is such a really fun and integral way to be playing Diablo, and we wanted to bring it back to both the overworld and the dungeon systems.

Joe talks to his team a lot about the importance of constant discovery and not knowing what's around the corner. That adds an element of danger to the world of Sanctuary and that really ties well with the story that Jennifer and her team are trying to tell. Being able to tie all of that together and really reach for the gameplay ambitions that Joe and his team have, it made a lot of sense for us to just embark on a sequel, and we've been doing it for a little bit of time now.

Diablo 5 Will Be Less Open World Because Diablo Has Destroyed Everything

IGN: It seems like you guys are going for more of that traditional overworld that people travel to in different spaces. So we're not going to have that open world vibe like we did in Diablo 4.

Wat: There are no more towns because Diablo and his Dread Commanders have completely destroyed Sanctuary. And so that caravan that you are gathering, these members that you have met, survivors of Sanctuary that are coming along with you to try and just survive, figure out what's going on with Diablo, you're moving from region to region and that gives us a chance to really show what Sanctuary looks like when it's under the Lord of Terror and see the different ways that the Dread Commanders have twisted the world. Joe and I worked together on monsters for over a decade now on Diablo, and man, the monsters team is cooking. So being able to see the twisted, disgusting, horrifying demons that show up at different times in different worlds that you're loading into is just really, really cool.

IGN: When Diablo 5 launches, support seems like it'll continue for Diablo 4 and other games. Do you foresee any challenges with not just player retention, but overall content creation when you have basically five Diablo games in rotation for people to come back to season after season?

Wat: We have dedicated teams for each of those games because those games are important to us and they're really important for our community. I think it really gives us a really great opportunity to be able to collaborate together, to talk with one another. Even though we might be distinct teams, we still work together quite closely because ultimately we are making games for the Diablo community. I think it's the best time to be a Diablo fan.

How Diablo 2 Inspired Diablo 5

IGN: The ARPG market is getting larger. How does Diablo evolve in a market when the target audience is split across multiple titles? Do you look to these games to see what types of new things they're making to inject into your games?

Shely: Of course. ARPGs are ultimately systems games underneath everything. And we play everything that relates to Diablo or could give us an idea of what players are enjoying. But in particular, the way that we approach it is by focusing on the things that are really core to Diablo and Diablo really excels at. Things like evolving our combat model, things like making a game that's approachable and has an incredible campaign. We want this to be our best campaign ever.

Some of the crunchiness of Diablo 2 that really speaks to many of the core ARPG players has inspired Diablo 5 with things like stat requirements returning on items, item tiers, which is very much inspired by Diablo 2, and even things like the return of the belt slot or multi-slot items in your inventory.

The Return of the Belt Slot

IGN: Can you talk a little bit actually about the return of the belt slot and about the itemization in Diablo 5 versus say Diablo 4 and how you guys plan to approach that?

Shely: I mean, the simple answer is that the belt slot is generally a more exciting slot than the pants slot. The belt slot is just a reflection of the way that we look at the suite of items that the player can equip. And we always want to balance that so that you have the right amount of different pieces of your gear that you're chasing both between the weapons and the armor. So in terms of evolving the visual style, one of the things that the belt slot lets us do is make gear sets that are more cohesive between the chest armor and the pants.

A Return to Westmarch

IGN: We see that Diablo is coming back now in Diablo 4, starting with season 15. You've got however many more seasons between now and Diablo 5 launches. Is there anything you're worried about with Diablo’s implementation maybe in Diablo 4 versus how he's going to appear in Diablo 5?

Helper: We also not only are a hundred years ahead, we are back on the Western continent. So Diablo 4’s content is all in the East and we are back in Westmarch, which everyone is familiar with from the first three games. And Westmarch has expanded over the entire Western continent. So we've got a lot of future history of the Western continent that we haven't seen in a really long time that we're going to be able to cover that is a completely open space for us.

IGN: Last question. When will we learn more about Diablo 5?

Shely: When we decided to announce that we've been working on Diablo V, we wanted to make sure that we shared some meaningful updates, talking about classes, talking about the return of the Demon Hunter, the Monk, new classes like the Plague Knight, things like itemization that we talked about before. And we want to continue that conversation. And in particular, the reason to talk about the game now and continue that conversation into 2027, when we'll share more about it, is to be able to talk with players, talk with everyone out there who loves Diablo, and build the game alongside them and by listening to the things that they want.

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

Other Games we PLay

Supporting our Streamers

Find out more, Join Today!